Tuesday, July 20, 2021

Sofian - Week 2

 Hey Nino, I really enjoyed this assignment.
I feel like I learned a lot from it, although there's obviously a lot of room to improve, especially with proportions and placement.
I picked pieces that I feel like would challenge me quite a bit.

The first is my own screenshot from Death Stranding, the second piece is from Tim Lochner, a German concept artist and illustrator, and the final piece is from Krenz Cushart, a Taiwanese Illustrator and teacher.

I'll provide their artstations here for anyone interested:
https://www.artstation.com/timbougami
https://www.artstation.com/krenz




Here are the unaltered images:




Drake Gomez--Week 2 homework

 Didn't get to the third thumbnail. All my stills are chosen from film noir movies, as I wanted to study the values and dramatic lighting used in those movies. I also like the compositions of these stills.

 


Alex Curran-Rooke week 2 hmwk


 

Nell ZOCLY - Homework week 2


 

Hannah-Rose Roughton - Week 1 Homework



Sorry, I am coming in a week behind classes, just because of when I am able to do the course videos and then the homework. I hope it's fine.. I am here and working though!

Here are my two bargue drawings - the first I did of the man I was quite confident in the result. The second one I struggled more with - not as happy with the result. All I can see are things to adjust because the face shape itself is different. I think my planning before shading could have been better - I'd like to try again with better value blocking.  

I really enjoyed this exercise, and I'm excited to use this technique in my own work! :)



 

BRUNO WICKES - WEEK 2 HOMEWORK

Hi Nino

I tired to focus on just the values and pulling out the shapes in this exercise. I didn't really use to many of photoshops tools to adjust the image, I used this more as practice for my brush work. Just used a custom brush and the line tool and of course Crtl+Z! Thanks!  

Jedrzej Nyka - Week 2 homework

Hello,

I'm uploading a few thumbnails, I set myself time limits and tried to do what I can within the given period. I tried to keep around 1minute 'free' at the end so I could always make any obvious fixes I missed or spend that time with the smudge tool (definitely my friend during this assignment, and I never really used it properly in the past).

I followed the tips for just using a standard 80% hardness brush for these, played around with scattering, transfer and flow a lot but did not really change opacity. It really opened my eyes, as in the past I pretty much always used the pressure-sensitive brushes without even thinking about it. 

I really enjoyed the assignment so I did a few more! I think overall the island one and the two stålenhag ones are my favourite, and the LOTR one gave me the hardest time, big issues with proportions as well.


 Image1: 

- Star Wars: A New Hope - the binary sunset scene

- Island art by Titus Lunter used in Magic The Gathering 

- Digital painting by Simon Stålenhag



Image2:

- No Man's Sky art (used a fast grass brush for the foreground at the very end)

- Another painting by Stålenhag (the machine is too wide, I see it now :(  )

- Still from LOTR: The Fellowship of The Ring (I struggled with this the most, there is a lot going on there and I was attempting to prioritise, didn't spend a lot of time on the background at all but tried to convey the general tone)



Final - Hannah

Hi Nino! Not sure if you'll see this but I'm hoping you will - here is my completed work. I really loved what you showed me in the l...